//=============================================================================
// Tripmines laser - blue
//============================================================================= 
class ClawFiremineLaserBlue extends ClawFiremineLaser;

defaultproperties
{
     SpotClass=Class'taskforces.ClawFiremineLaserSpotBlue'
     Skins(0)=FinalBlend'TFMedia.fX.LaserBeamBlue'
}
